MARS '14: Proceedings of the 2014 workshop on Mobile augmented reality and robotic technology-based systems

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SESSION: Robotics technologies

Session details: Robotics technologies

Toward a data-driven generative behavior model for human-robot interaction

Socially assistive robots are designed to help people through interactions that are inherently social, such as tutoring, coaching, and therapy. Because they operate in social environments, these robots must be programmed to recognize, process, and ...

RoSCAR: robot stock car autonomous racing

In this paper, we present the development of a low-cost, high-performance mobile robot platform for educational and research use called RoSCAR. The platform is based on a 1/10-scale short track race car, integrated with an on-board desktop-class ...

Robotics enabled in-home environment screening for fall risks

Fall risks present in living environment are the leading cause of mortality in older adults. Falling on the floor may cause great harm to older people living alone, which in many cases goes unnoticed for several days until the symptoms become severe. ...

Panel: future trends and research issues in mobile augmented reality

In this panel, the panel members will discuss future research trends in mobile augmented reality. In particular, we will focus on the design challenges of mobile augmented reality (MAR) platform e.g. real-time augmented reality that can help vulnerable ...

DEMONSTRATION SESSION: Demo session

Session details: Demo session

Demo: lehigh explorer augmented campus tour (LACT)

Augmented reality technologies allow 3D rendering of media-rich contents which can further be embedded within users' view of the world around them. In this demo, we present our Lehigh Explorer Augmented Campus Tour application which uses new content ...

Demo: mobile augmented reality in medical education: an application for dermatology

Nowadays, eLearning based learning modules are widely used in medical education. When compared to traditional, bedside based teaching, one of the drawbacks of this approach is the missing level of realism, since interacting with a computer significantly ...

Demo: toward a data-driven generative behavior model for human-robot interaction

Socially assistive robots are designed to help people in social ways, for example through coaching or teaching. Because they operate in social environments, these robots must be able to understand and communicate with social cues that people use. Non-...

SESSION: Mobile augmented reality session 1

Session details: Mobile augmented reality session 1

Cloud-based mobile augmented reality, pitfalls and strategies in a realtime deployment

With the rise of Google Glass, etc., the era is now ripe for deeply context-aware Mobile Augmented Reality. With well-positioned cameras, 4G(+) connectivity, and public clouds, continuous (strong) computer vision is a possibility. Many research ...

On the limits of positioning-based pedestrian risk awareness

This paper studies the use of positioning techniques for sensing when pedestrians are at an increased risk of a traffic accident. Such sensing techniques could support augmented reality applications that increase pedestrian safety. We discuss ...

CloudRidAR: a cloud-based architecture for mobile augmented reality

Mobile augmented reality (MAR) has exploded in popularity on mobile devices in various fields. However, building a MAR application from scratch on mobile devices is complicated and time-consuming. In this paper, we propose CloudRidAR, a framework for ...

Appurtenant: enhancing completeness and efficiency of bidirectional patient-physician communication using automatic speech recognition

Optimal patient-physician communication is integral component in the rendering of medical care. Despite the importance of adequate communication, substantial barriers including time constraints, inadequate provider expertise and variation among patients ...

SESSION: Mobile augmented reality session 2

Session details: Mobile augmented reality session 2

Enabling an augmented reality ecosystem: a content-oriented survey

Augmented Reality (AR) is an emerging technology that provides a user experience of augmenting the real world with virtual objects, and allows the user to interact with the virtual objects in real time and space. An AR ecosystem brings content providers,...

A gesture-based interface for the exploration and classification of protein binding cavities

Molecular biologists seek to explain why similar proteins bind different molecular partners. The visual examination and comparison of binding cavities in protein structures can reveal information about the molecular partners that bind to a protein. ...

Panel: future research trends in robotics technologies

In this panel, the panel members will discuss future research trends in robotic technologies. In particular, we will focus on the design challenges of emerging robotic technologies e.g. socially assistive robots that can help vulnerable populations; ...